![]() What makes Anno 1800 so different is it´s move-tool. You can still do that in Anno 1800 and it is the most efficient way to play the game. They placed down roads as grid and filled the gaps between the roads with the buildings. In older Anno Games experienced players started with a "perfect" or "nearly perfect" layout, a kind of blueprint for the whole city, including every building up to the cathedral in Anno 1404 for example. Here is why you do not have to worry about that in Anno 1800: I have read some posts here, on Steam, Facebook and Ubisoft Forums about new players worrying that they could build "wrong". The digit sum of each year is always 9 (e.Piracy: Posts that ask for or link to piracy are not allowed. Stalking, harassment, intentional baits, and personal attacks: will strictly not be tolerated. Relevance: All posted content must be directly related to the Anno series.ĭuplicate content: Before posting, ensure that it has not been posted recently (one month).Ĭommunity creations: While community creations are greatly encouraged, posts made with the primary purpose of advertising social media, video channels, Discord servers etc. This subreddit is all about the video game series Anno. ![]()
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